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If Mad Mike is at the 12 o' clock position, this one is at 3.ĭescription:This one is in the flooded room. Before you reach the Porta-a-Potty, this Echo is on a table to your left.ĭescription:In Satan's Suckhole, Follow along the inner ring and you'll run into this Echo on a chair. Symbol is against the wall.ĭescription: Find the lost recordings of the Bloodshot clan.ĭescription:Right after the first room with bandits, on the table to your left.ĭescription:In the room with the Turret, go along the right wall. Climb up a later near Roland's cell and walk along the pipes to get to it.ĭescription:Before jumping down to Splinter arena, look to your right. The few times I have done this, the guns haven't been very good.ĭescription:Inside a security room in the prison block. Players can be sacrificed at the Marcus Shrine for guns. Strategy: Right at the entrance, before the first open area, put 5 dollars into a donation box Walk around the ramp to the right of this and you can find the symbol under the ramp.ĭescription: Find all five missing car keys in Bloodshot Ramparts.ĭescription:This car key is in the trunk of a car to the left when you first enter this area.ĭescription:In the first open area, Before the area with an overhang, this car key is in the back of a car tipping on the edge of the dam.ĭescription:In the area with the overhang, this key is in the left door of a car sitting on top of a bus.ĭescription:This car key is in the back of a car hanging above the main path.ĭescription:This last car key is to the right of the Marcus Shrine. Hint: Using singularities in this fashion is very useful for killing Shield Nomads.ĭescription:After the crate bridge, you keep heading straight and will eventually find a port-a-potty chest in a leftwards corner. It'll cause him to be dragged back first towards you. If he sees you, either get near him to cause him to melee and sidestep around him or toss a singularity grenade between him and you.
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Walk up around behind him and press your interact button (E Default). Strategy: Either the first time you open the doors to Hunter Helquist or then on after, he will not notice you. Kill everything for this challenge.ĭescription: Turn off the radio on Hunter Helquist's back. To the left of the console is the lever in question. Strategy: Find the button, push the button, kill all the baddies.ĭescription: Go to the Norther most Catch-a-Ride on the map. It is near where you break the pipe with your car later in the game.ĭescription: This symbol is on an out of bounds tower to the south of the fast travel.ĭescription: Hit the hidden button at the refinery's base to summon Hyperion troops. This is a throwback to an easter egg in the first game.ĭescription: This symbol is on top of the Eridium Pipeline, a nearby ramp will help you get to the top. Strategy: He is located in the same spot as in the first game, behind Fyrestone, although he is a loader in this game.ĭescription: Behind a the building that used to be Marcus's store in Fyrestone, there is a deactivated Claptrap on the cliff. To reach it, you need to be on top of the highway to the Hyperion Info Stockade. Follow the electric lines to find the switchbox to disable the electric fence. If you don't know where that is, go to the Saturn Boss Fight Area.ĭescription: This Echo is in Fyrestone, on top of a building near a water tower.įorgot to take a Screenshot, but it is on a shelf in the back left corner of Dr. Baha's House.ĭescription: Near what used to be the Catch-a-Ride outside of Fyrestone.ĭescription: This Echo is near the Bus stop from the first game, in a Dumpster. Description: This echo is in the shed near T.K.